But it poses and answers a very important question for products based on licensed properties: can a mediocre game still be worth it if it offers the franchise’s fans exactly what they want? The answer here is a resounding yes. However, Dragon Ball Z: Kakarot is doing it again all the same. So much so that it seems more than a little redundant to keep doing it. Akira Toriyama’s beloved story about dudes randomly teleporting around and punching each other through entire mountains is well-trodden ground at this point. Games have been retelling the story of Dragon Ball for more than a quarter of a century.
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